Thursday 11 December 2008

Watch out: Flash CS4 only for the courageous!


After I bought my new Macbook and decided to equip it with Adobe software and this was the time when  I realized that Adobe has already launched a new version - CS4. I thought: 'Well..., this is an investment in future. Sooner or later everybody will update to the newer version and I will be already familiar with it. And, how much difference working on a newer version of Flash will make to me - I am nearly an expert anyway'. I could not be more mistaken!

Making the simplest animation such as a shape moving from left to the right, fading in or out did not work. Why??? Why??? Why??? - I kept banging my head against the wall.

For those of you who are ever going to upgrade to Flash CS4: do not create a new keyframe for animations, Flash will make it for you. Look up at these Kirupa tutorials.

Conclusion

This tutorial was a broad overview of some of the animation features you have in Flash CS4. If you are familiar with previous versions of Flash, none of the terminology in here was particularly new. What was new is how you actually created your animation.

In the past, you had an instance of your object at your starting point and another instance of your object at the end point. You also inserted two keyframes to represent that. The tweening system calculated the differences between those two objects and presented them to you.

By default, animations you now create in Flash CS4 are property-based where the properties of your object are modified over a period of time. You have the same object throughout the lifespan of your tween, and at various points in time, the properties that make up your object are altered instead of the actual object itself. In our example, it was our image's X and Alpha properties that were changed over a period of time. That seems trivial and the end result doesn't look dramatically different, but this is a major change that this tutorial does not even attempt to address.

Future tutorials will focus on that change and other parts of the animation functionality in CS4, so with that, here is the source file for the animation you just created:

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